Hiding the directory is a standard setting in Windows, and the player will have to unmask hidden files in order to see this directory: Open your Open your control panel -> Click “appearance” -> Open “folder options” -> Select the “view” option -> Select “show hidden files, folders, and drives -> Select “ok”Įarly Access save files are save files played in the Alpha version of My Time at Portia, available prior to January 15, 2019. PC players having trouble with locating their save files should check if the \Users\YOURNAME\AppData\ directory is hidden on their computers. locked at the end of the file name, it is an automatic save file and will be deleted after the game automatically saves 10 more times (assuming that this file is the most recently saved day). Each file is named with the date that the character was created, the in-game date, the version number the file was played in, and various other strings of characters. Loading a backup file will begin the day listed on the file.Īll save and backup files are located in \Users\YOURNAME\AppData\LocalLow\Pathea Games\My Time at Portia. There are 10 automatic save slots and 30 backup save slots shared between all of the player's characters.Įach time the game saves, the oldest automatic save file is deleted to make room for the new automatic save file.Ī backup save file is never automatically deleted and retains the player's character and all progress prior to the in-game date listed on the file. There are two types of save files in the Steam, GOG, Epic Games, Windows 10, Origin, and Xbox Game Pass (for PC) versions (collectively referred to on this wiki as the PC versions): automatic save files, which are automatically created each time the game saves, and backup save files, which are only created when the player manually opts to back up one of their temporary save files in the Load Menu. Otherwise, the game will reject to load the transferred save files, telling the player they need those DLCs in order to load properly. However, PC save files can only be transferred between different platforms, provided the receiving platform contains all DLCs that were present on the source platform. For example, GOG game files can be used on the Steam version (and certain Steam achievements that the GOG character is eligible for will immediately be obtained upon loading the GOG character in Steam), but Xbox One files cannot be transferred to the PC edition of Xbox Game Pass or vice versa. Warning: save files cannot be transferred between platforms, except between PC versions. The player can use the Load Menu to pick a specific save file to play. In all versions, the player is allowed to make as many characters or backup saves as they have open save slots for, and the game will automatically load the most recently played file if the Continue option in the Main Menu is chosen. No automatic backups in case of midday crashing or other issues are made. Saving is automatic and there is no pop-up confirmation whether the player wishes to save their previous day or not, so in the event that the player does not wish to save their previous day, it is recommended that they exit to the Main Menu or load a different save file prior to going to sleep. Save files are handled differently on the PC and console versions of My Time at Portia, though all versions of the game only save when the player goes to sleep (regardless of if they voluntarily go to sleep in a bed in their workshop or are forced to pass out at 3am). Save files are how individual player character information and progress is stored.
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